Cricket Follow-On Calculator

By: Calculator Grid

Cricket Follow-On Calculator

Check whether the side batting first has earned the option to enforce the follow-on, with the correct lead threshold for the effective match duration.

Match basis 5 days Lead 236 runs Required 200 runs Decision Option available

Example workbook verified and ready.

Match conditions and scorecard

If no play occurred, the threshold uses the days remaining when play began.

Choose the original scheduled duration, from one to five days.

Required whole-number score, from 0 to 1,000,000 runs.

Use the completed first-innings total, including extras.

Follow-on position

Decision under the lead rule

Follow-on option available

Team 1 leads by 236 runs, meeting the 200-run requirement.

First-innings lead

236 runs

Team 1 score minus Team 2 score.

Applicable minimum lead

200 runs

Based on an effective 5-day match.

Threshold score line

273 runs

At this score, the lead equals the legal threshold.

First score below threshold

274 runs

One run above the threshold line.

Runs to threshold line

36 runs

Additional runs to reach a 200-run deficit.

Runs to move below threshold

37 runs

Additional runs needed to make the lead less than required.

Follow-on option available. Team 1 leads by 236 runs.

Applied rule breakdown

5 daysEffective duration used for the rule
+36 runsLead margin compared with the minimum
Captain may enforceThe option is tactical, not automatic

Decision detail

Measure Runs Interpretation
Team 1 first innings 473 Score set by the side batting first.
Team 2 first innings 237 Completed reply by the side batting second.
Applicable minimum lead 200 A lead of at least this amount creates the option.
Threshold score line 273 Team 1 score minus the applicable minimum lead.
First score below threshold 274 The first Team 2 score that leaves a lead under 200.

The table distinguishes the threshold line from the first score that makes the lead strictly lower than the minimum. The captain still decides whether to enforce the follow-on.

How to use the cricket follow-on calculator

What this calculator does

This calculator checks the first-innings position in a two-innings cricket match. It compares the side batting first with the side batting second, determines the effective match duration, applies the corresponding minimum lead, and reports whether the captain of Team 1 has the legal option to require Team 2 to bat again immediately. It is a rules calculator, not a prediction model: it does not estimate the chance of winning, account for pitch deterioration, judge bowler fatigue, or recommend the captain's tactical choice.

When to use it

Use it while following a Test or first-class match, when preparing a scorecard explanation, when checking how a completely lost first day changes the minimum lead, or when teaching the distinction between reaching the threshold line and moving strictly below it. The governing rule is set out in MCC Law 14 on the follow-on.

How to calculate

The calculator opens with a complete demonstration: a five-day match that started on Day 1, Team 1 on 473, and Team 2 on 237. The results and a verified example Excel workbook are available immediately.

  1. Choose Play started on scheduled Day 1? Select “No” only when no play at all occurred on the first scheduled day.
  2. Set Scheduled match length to the original one-, two-, three-, four-, or five-day duration.
  3. Enter Team batting first – first-innings runs as a non-negative whole number.
  4. Enter Team batting second – first-innings runs after that innings is complete. The result updates automatically.
  5. Read the decision, lead, legal threshold, score lines, and detail table. Select Download Excel to export the current validated state.

Reset clears both run totals, removes calculated content, and disables the workbook until a complete valid scorecard is entered again. It retains neutral match settings so the calculator is ready for a new case.

Input guide

  • Play started on scheduled Day 1? is required and accepts Yes or No. Choose No only if the entire first day was lost; a late start after play has begun still counts as play. MCC links this test to the start of the first over, explained in Law 17.2 on when an over starts. Changing Yes to No reduces the effective duration by one day for a match longer than one day. A common mistake is selecting No merely because the day contained rain interruptions.
  • Scheduled match length is required and accepts a whole-day option from 1 through 5. A Test example is 5 days; many first-class matches are 3 or 4 days. The calculator uses 200 runs for 5 days, 150 for 3 or 4 days, 100 for 2 days, and 75 for 1 day. Do not enter days remaining manually; the Day 1 control performs the specific lost-first-day adjustment.
  • Team batting first – first-innings runs is required. Enter a whole number from 0 to 1,000,000, such as 473. Commas are accepted only as standard thousands separators. A higher Team 1 score increases the lead and raises both score lines. Do not enter wickets, declarations, slashes, or innings notation such as 473/9.
  • Team batting second – first-innings runs is required and uses the same whole-number format, for example 237. A higher value reduces the lead and the number of additional runs needed to cross the threshold. Enter the completed innings total, not the current live score during an unfinished innings.

Output guide

Follow-on option available is the primary rules decision. It appears when the First-innings lead is at least the Applicable minimum lead. The Match basis, Lead, Required, and Decision pills summarize those same canonical values. Effective match days shows the duration after the lost-first-day adjustment. Lead margin compared with the minimum is positive when the rule is met and negative when Team 1 is short. Captain may enforce emphasizes that eligibility creates an option, not an automatic innings order.

Threshold score line equals Team 1's score minus the applicable minimum lead. At that exact Team 2 score, the lead equals the threshold. First score below threshold is one run higher and is the first score that leaves a lead smaller than the legal minimum. Runs to threshold line and Runs to move below threshold measure the additional Team 2 runs needed from the current total. Zero means the stated line has already been reached. The Decision detail table repeats the source scores and rule checkpoints for auditability.

Worked example

With play starting on Day 1 in a five-day match, the minimum lead is 200. Team 1 scores 473 and Team 2 scores 237, so the lead is 473 – 237 = 236 runs. Because 236 is at least 200, the follow-on option is available. The threshold score line is 473 – 200 = 273. Team 2 is 36 runs short of that line, while 274 is the first score that would reduce the lead to 199; therefore Team 2 needs 37 additional runs to move below the threshold. These numbers match the first-open screen and the downloadable workbook.

How the follow-on rule works

The basic calculation is the first-innings lead:

First-innings lead = Team 1 runs – Team 2 runs

The captain of the side batting first obtains the follow-on option only when that lead is at least the minimum for the effective match duration. Five-day matches use 200 runs; three- and four-day matches use 150; two-day matches use 100; and one-day matches use 75. When no play occurs on Day 1 of a match lasting more than one day, the effective duration is based on the number of days remaining from the day play first begins.

International competitions may publish additional playing conditions around match administration. For current competition documents, consult the ICC playing conditions library alongside the Laws of Cricket.

Interpretation and common mistakes

  • A qualifying lead gives the captain an option; it does not force the follow-on and does not guarantee victory.
  • The first day adjustment applies only when no play takes place on that entire day. Ordinary interruptions after play begins do not reduce the threshold.
  • The threshold line and the first score below the threshold differ by one run because the Law uses “at least” for the qualifying lead.
  • Use completed first-innings totals. A live, unfinished second innings cannot establish the final follow-on position.
  • If Team 1 trails, the follow-on option is unavailable; the negative lead is still displayed because it accurately describes the scorecard.